Portraits Reforged
Complete overhaul of the procedural portrait system. All six rendering modes — silhouette, geometric, luminous, ember, ink sigil, and heraldic — have been rebuilt from the ground up. Portraits now reflect genome data, personality axes, and era context with far more visual distinction between heirs.
- Geometric mode: head shape morphs based on face angularity, with jawline, nose, cheekbones, and brow detail
- Luminous mode: dual aura layers, body tint from dominant trait color, rim lighting
- Heraldic mode: arced shield with heraldic ordinaries (chief, pale, fess) and trait dots orbiting the frame
- Ember mode: volcanic crack lines, floating particles, core glow
- Ink sigil: fixed color rendering, added missing rose and spirograph curve patterns
- Silhouette: polygon body, hair from genome, skin tone modulation, condition overlays